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Problème de décalage hitbox. :(

Discussion dans 'Les dessous de CSS' créé par _elgatoloco_, 21 Avril 2015.

  1. _elgatoloco_

    _elgatoloco_

    Inscrit:
    25 Août 2013
    Messages:
    8
    Évaluations:
    +0 / 0 / -0
    Bonjour tlm,

    Je vous explique mon problème. Il y a peu de temps, j'ai voulu tester une config (.cfg) " FAUTE GRAVE"

    Je me suis donc retrouvé avec des graphismes horribles et niveau confort et performances rien n'avait changé. (Hummm le bon navet krkrkrk)

    J'ai donc tt remis comme avant. ( tt supprimé dans mon .cfg et j'ai utilisé l'option : "vérifier l'intégralité du cache du jeu" )

    Je me suis connecté au serveur, puis j'ai refait mes réglages (rate/cl_updaterate/cl_cmdrate)
    Et depuis .... j'ai un micro décalage de la hit box, enfin je présume que ce soit elle. ( je prend des têtes à retardement genre le skin de mon perso a passer l'angle du mur mais pas la hitbox .... et là c'est le drame.)

    Pareil je dois anticiper mes frags en tirant avec un décalage ... (le plus souvent vers l'avant du perso que je vise).

    Voila je vous copie colle mon .cfg si un courageux veut y jeter un oeil. Merci.
    (attention ca va piquer)

    cl_first_person_uses_world_model "0"
    cl_righthand "1"
    cl_rumblescale "0"
    cl_debugrumble "0"
    cl_thirdperson "0"
    cl_team "default"
    cl_class "default"
    vr_activate_default "0"
    vr_moveaim_mode "3"
    vr_moveaim_mode_zoom "3"
    vr_moveaim_reticle_yaw_limit "10"
    vr_moveaim_reticle_pitch_limit "30"
    vr_moveaim_reticle_yaw_limit_zoom "0"
    vr_moveaim_reticle_pitch_limit_zoom "-1"
    vr_hud_max_fov "60"
    vr_hud_forward "500"
    vr_hud_display_ratio "0.95"
    vr_hud_axis_lock_to_world "0"
    vr_zoom_multiplier "2.0"
    vr_force_windowed "0"
    hud_takesshots "0"
    hud_freezecamhide "0"
    cl_detail_max_sway "5"
    cl_detail_avoid_radius "64"
    cl_detail_avoid_force "0.4"
    cl_detail_avoid_recover_speed "0.25"
    cl_showhelp "0"
    hud_draw_fixed_reticle "0"
    hud_achievement_description "1"
    hud_achievement_count "5"
    cl_chatfilters "63"
    cl_chatfilter_version "1"
    cc_linger_time "1.0"
    cc_predisplay_time "0.25"
    cc_subtitles "0"
    cc_lang ""
    crosshair "1"
    cl_observercrosshair "1"
    cl_hudhint_sound "1"
    g15_update_msec "250"
    cam_snapto "0"
    cam_ideallag "4.0"
    cam_idealdelta "4.0"
    cam_idealyaw "0"
    cam_idealpitch "0"
    cam_idealdist "150"
    cam_idealdistright "0"
    cam_idealdistup "0"
    cam_collision "1"
    c_maxpitch "90"
    c_minpitch "0"
    c_maxyaw "135"
    c_minyaw "-135"
    c_maxdistance "200"
    c_mindistance "30"
    c_orthowidth "100"
    c_orthoheight "100"
    joy_name "joystick"
    joy_advanced "0"
    joy_advaxisx "0"
    joy_advaxisy "0"
    joy_advaxisz "0"
    joy_advaxisr "0"
    joy_advaxisu "0"
    joy_advaxisv "0"
    joy_forwardthreshold "0.15"
    joy_sidethreshold "0.15"
    joy_pitchthreshold "0.15"
    joy_yawthreshold "0.15"
    joy_forwardsensitivity "-1"
    joy_sidesensitivity "1"
    joy_pitchsensitivity "1"
    joy_yawsensitivity "-1"
    joy_response_move "1"
    joy_response_look "0"
    joy_lowend "1"
    joy_lowmap "1"
    joy_accelscale "0.6"
    joy_accelmax "1.0"
    joy_autoaimdampenrange "0"
    joy_autoaimdampen "0"
    joy_diagonalpov "0"
    joy_display_input "0"
    joy_wingmanwarrior_turnhack "0"
    joy_inverty "0"
    joy_movement_stick "0"
    joy_xcontroller_cfg_loaded "0"
    cl_upspeed "320"
    cl_forwardspeed "400"
    cl_backspeed "400"
    lookspring "0"
    lookstrafe "0"
    joystick "0"
    m_pitch "0.022"
    m_filter "0"
    sensitivity "3.000000"
    m_side "0.8"
    m_yaw "0.022"
    m_forward "1"
    m_customaccel "0"
    m_customaccel_scale "0.04"
    m_customaccel_max "0"
    m_customaccel_exponent "1"
    m_mousespeed "1"
    m_mouseaccel1 "0"
    m_mouseaccel2 "0"
    m_rawinput "0"
    cl_mouselook "1"
    cl_idealpitchscale "0.8"
    net_scale "5"
    net_graphpos "1"
    net_graphsolid "1"
    net_graphtext "1"
    net_graphmsecs "400"
    net_graphshowlatency "1"
    net_graphshowinterp "1"
    net_graph "0"
    net_graphheight "64"
    net_graphproportionalfont "1"
    mat_viewportscale "1.0"
    mat_viewportupscale "1"
    cl_software_cursor "0"
    mat_software_aa_strength "0"
    mat_software_aa_quality "0"
    mat_software_aa_edge_threshold "1.0"
    mat_software_aa_blur_one_pixel_lines "0"
    mat_software_aa_tap_offset "0"
    mat_software_aa_strength_vgui "0"
    pyro_vignette "2"
    pyro_vignette_distortion "1"
    pyro_min_intensity "0.1"
    pyro_max_intensity "0.35"
    pyro_min_rate "0.05"
    pyro_max_rate "0.2"
    pyro_min_side_length "0.3"
    pyro_max_side_length "0.55"
    pyro_min_side_width "0.65"
    pyro_max_side_width "0.95"
    voice_modenable "1"
    hud_fastswitch "1"
    cl_buy_favorite_quiet "1"
    cl_buy_favorite_nowarn "0"
    cl_autowepswitch "0"
    cl_autohelp "0"
    cl_show_achievement_popups "0"
    cl_disablefreezecam "1"
    hud_showtargetpos "0"
    hud_showtargetid "1"
    cl_radartype "0"
    cl_radaralpha "200"
    cl_locationalpha "150"
    cl_scoreboard_ct_color_red "150"
    cl_scoreboard_ct_color_green "200"
    cl_scoreboard_ct_color_blue "255"
    cl_scoreboard_t_color_red "240"
    cl_scoreboard_t_color_green "90"
    cl_scoreboard_t_color_blue "90"
    cl_scoreboard_dead_color_red "125"
    cl_scoreboard_dead_color_green "125"
    cl_scoreboard_dead_color_blue "125"
    cl_scoreboard_clan_ct_color_red "150"
    cl_scoreboard_clan_ct_color_green "200"
    cl_scoreboard_clan_ct_color_blue "255"
    cl_scoreboard_clan_t_color_red "240"
    cl_scoreboard_clan_t_color_green "90"
    cl_scoreboard_clan_t_color_blue "90"
    cl_scoreboard_dead_clan_color_red "125"
    cl_scoreboard_dead_clan_color_green "125"
    cl_scoreboard_dead_clan_color_blue "125"
    cl_radar_locked "0"
    overview_preferred_mode "1"
    overview_preferred_view_size "600"
    cl_round_win_fade_time "1.5"
    cl_nowinpanel "0"
    cl_crosshaircolor "5"
    cl_dynamiccrosshair "0"
    cl_crosshairspreadscale "0.3"
    cl_scalecrosshair "1"
    cl_crosshairscale "1600"
    cl_crosshairalpha "255.000000"
    cl_crosshairusealpha "1"
    cl_crosshairsize "0.000000"
    cl_crosshairthickness "1.810000"
    cl_crosshairdot "1"
    cl_crosshaircolor_r "255.000000"
    cl_crosshaircolor_g "0.000000"
    cl_crosshaircolor_b "0.000000"
    cl_legacy_crosshair_recoil "0"
    cl_legacy_crosshair_scale "0"
    hud_classautokill "1"
    overview_health "1"
    overview_names "1"
    overview_tracks "1"
    overview_locked "1"
    overview_alpha "1.0"
    spec_scoreboard "0"
    cl_spec_mode "4"
    cl_disablehtmlmotd "0"
    cl_playerspraydisable "1"
    muzzleflash_light "1"
    r_eyegloss "0"
    commentary_firstrun "0"
    vgui_message_dialog_modal "1"
    scene_showfaceto "0"
    ai_report_task_timings_on_limit "0"
    ai_think_limit_label "0"
    npc_height_adjust "1"
    sv_pvsskipanimation "1"
    scene_showlook "0"
    scene_showmoveto "0"
    scene_showunlock "0"
    commentary "0"
    xbox_throttlebias "100"
    xbox_throttlespoof "200"
    xbox_autothrottle "1"
    func_break_max_pieces "15"
    suitvolume "0.25"
    option_duck_method "1"
    sk_autoaim_mode "1"
    sv_noclipaccelerate "5"
    sv_noclipspeed "5"
    sv_specaccelerate "5"
    sv_specspeed "3"
    sv_specnoclip "1"
    sv_backspeed "0.6"
    sv_skyname "de_piranesi"
    weapon_accuracy_logging "0"
    weapon_accuracy_model "2"
    windows_speaker_config "4"
    snd_legacy_surround "0"
    snd_pitchquality "1"
    volume "0.070000"
    snd_musicvolume "0.780000"
    snd_mixahead "0.05"
    adsp_debug "0"
    snd_ducktovolume "0.55"
    snd_duckerattacktime "0.5"
    snd_duckerreleasetime "2.5"
    snd_duckerthreshold "0.15"
    dsp_slow_cpu "0"
    dsp_volume "1.0"
    dsp_enhance_stereo "0"
    snd_mute_losefocus "1"
    voice_scale "0.740000"
    voice_enable "1"
    voice_forcemicrecord "1"
    name "_DiDaX_"
    password ""
    cl_clanid "0"
    sv_unlockedchapters "1"
    tv_nochat "0"
    cl_showpluginmessages "1"
    cl_timeout "30"
    cl_logofile "materials/vgui/logos/spray.vtf"
    cl_soundfile "sound/player/jingle.wav"
    cl_forcepreload "1"
    cl_allowdownload "1"
    cl_downloadfilter "none"
    con_enable "1"
    r_eyemove "0"
    r_eyeshift_x "0"
    r_eyeshift_y "0"
    r_eyeshift_z "0"
    r_eyesize "0"
    r_ambientboost "0"
    r_ambientmin "0.3"
    r_ambientfactor "1"
    r_drawmodelstatsoverlaymin "0.1"
    r_drawmodelstatsoverlaymax "1.5"
    mp_decals "9.999999"
    mat_color_projection "0"
    sv_logsdir "logs"
    sv_logfile "1"
    sv_logflush "0"
    sv_logecho "1"
    sv_log_onefile "0"
    sv_logbans "0"
    sv_voiceenable "1"
    sv_forcepreload "0"
    bugreporter_uploadasync "0"
    rate "87000"
    cl_cmdrate "66"
    cl_updaterate "66"
    closecaption "0"
    skill "1"
    net_maxroutable "1260"
    cl_allowupload "1"
    engine_no_focus_sleep "50"
    mat_powersavingsmode "0"
    budget_bargraph_background_alpha "128"
    budget_peaks_window "0"
    budget_averages_window "0"
    budget_show_peaks "0"
    budget_show_averages "0"
    budget_show_history "0"
    budget_history_numsamplesvisible "0"
    budget_history_range_ms "5"
    budget_panel_bottom_of_history_fraction ".25"
    budget_bargraph_range_ms "16.6666666667"
    budget_background_alpha "0"
    budget_panel_x "0"
    budget_panel_y "50"
    budget_panel_width "512"
    budget_panel_height "384"
    texture_budget_panel_x "0"
    texture_budget_panel_y "450"
    texture_budget_panel_width "0"
    texture_budget_panel_height "0"
    texture_budget_panel_bottom_of_history_fraction ".25"
    texture_budget_background_alpha "9999999"
    vprof_graphwidth "512"
    vprof_graphheight "256"
    vprof_verbose "1"
    vprof_unaccounted_limit "0.3"
    vprof_warningmsec "10"
    video_quicktime_encode_gamma "3"
    video_quicktime_decode_gamma "0"
    r_rootlod "0"
    mat_monitorgamma_tv_enabled "0"
    r_waterforceexpensive "0"
    mat_queue_mode "0"
    mat_queue_report "0"
    mat_managedtextures "1"
    mat_texture_list_content_path ""
    joy_axisbutton_threshold "0.3"
    joy_axis_deadzone "0.2"
    joy_gamecontroller_config ""
    mat_disable_d3d9ex "1"
    mat_hdr_level "0"
     
  2. _elgatoloco_

    _elgatoloco_

    Inscrit:
    25 Août 2013
    Messages:
    8
    Évaluations:
    +0 / 0 / -0
    Bonjour,

    Alors j'ai peux être trouvé la provenance de mes lags/decals...

    Il faut aller dans les options[​IMG] de jeu, dans l'onglet " multiplayer " et autoriser les téléchargements venant des serveurs.

    [​IMG]

    Je n'ai plus de lag et bpc moins d'erreurs pop dans ma console.

    Voila si ça peut aider.
     
  3. beebop

    beebop Mapper Inside

    Inscrit:
    27 Juin 2008
    Messages:
    2 323
    Évaluations:
    +103 / 1 / -0
    Si d'aventures tu voulais récupérer un CFG d'origine, vas dans ton répertoire cs et supprime le CFG , lance une partie et tu retelechargeras un CFG de base.
    Après tu auras tous les réglages à refaire.
    Enjoy DiacrE
     

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